Export USDZ to Glossi from Cinema 4D

Model Exports

Model Exports

Exporting USDz from Cinema 4D

Step 1: Create Materials Using Classic Node Material

  1. Open Classic Node Material

    • Go to Create > Material > Classic Materials > New Node Material.

    • Shortcut: Ctrl+Alt+N.

Step 2: Export USDz File

  1. Access Export Settings

    • Navigate to File > Export > USD settings ⚙️.


  2. Configure USD Settings

    • In the USD settings panel, adjust the settings to match the recommended configuration.


    • Baked Materials Width and Height:

      • Set these values according to your model’s texture requirements.

      • Suggested Resolution: 4096 x 4096 pixels is generally suitable for most models.

    • Save Preset:

      • Save your configured settings as a preset for future use to streamline the process.

    Save the File

    • Click OK to confirm your settings.

    • Choose the destination folder and save your USDz file.

Exporting USDz from Cinema 4D

Step 1: Create Materials Using Classic Node Material

  1. Open Classic Node Material

    • Go to Create > Material > Classic Materials > New Node Material.

    • Shortcut: Ctrl+Alt+N.

Step 2: Export USDz File

  1. Access Export Settings

    • Navigate to File > Export > USD settings ⚙️.


  2. Configure USD Settings

    • In the USD settings panel, adjust the settings to match the recommended configuration.


    • Baked Materials Width and Height:

      • Set these values according to your model’s texture requirements.

      • Suggested Resolution: 4096 x 4096 pixels is generally suitable for most models.

    • Save Preset:

      • Save your configured settings as a preset for future use to streamline the process.

    Save the File

    • Click OK to confirm your settings.

    • Choose the destination folder and save your USDz file.

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