“It’s been a major improvement in both efficiency and output quality for our team.”
John Cerveny · MagnaFlow
“Anytime I have a free moment, I can jump into the studio, make adjustments and export whatever assets I need, whenever I need them.”
Rob Gregg · Stand Shoes
“Glossi simplifies 3D workflows using language people already understand, especially photography language. That’s the hard part, and they’ve nailed it.”
Michael Tanzillo · Adobe
“What Glossi has built on Unreal Engine is fabulous. It puts real-time, studio-grade rendering in the hands of teams that could never run an engine pipeline themselves.”
Sallyann Houghton · Epic Games
“We went from brief to final cut in 36 hours, before the product had even arrived. Seeing it come together that quickly and beautifully was amazing.”
Steve Shulman · AWOL Vision
“Update a material in VNTANA, send it to Glossi, and it can update every SKU using that material and generate the renders. That’s awesome.”
Ashley Crowder · VNTANA
“These hero assets are much higher quality than what teams get out of their existing 3D tools, at a fraction of the effort.”
Angus Davis · Foundation Capital
A new creative workflow, grounded in 3D.
Studio
Turn 3D models into market-ready content.
Render product photos and video from the same scene you’re editing.
Create from the geometry and materials that define your product.
Directed by your team
Set the look. Keep control as you create the next view or variation.
Open to your workflow
Bring models from your existing tools. Export 3D assets, images and video.
3D that feels like holding a camera.
Bring your eye for photography into 3D. Compose the scene, shape the light and choose your lens. See changes as you make them, so you can keep working by eye.
Scene
ModelsHeadset
PropsBackdrop
LightsKey light
Position
X
Y
Z
Compose the scene. Place your subject and props as you would on a set.
Shape the look. Explore materials and lighting while keeping the composition in view.
Find your angle. Adjust the lens and focus to draw attention to what matters.
People and AI, working in 3D.
AI can help create the assets, develop the scene and finish the image. You choose where it helps and where to work hands-on.
Create the assets behind a shot.
Start with the assets you have. Create the pieces you need to complete the scene.
Models
Generate a 3D starting point from photos. Bring existing models or CAD when you have them.
Materials
Create a material from a surface photo. Apply it to an object and see how it responds to the light.
Build the scene. Direct the shot.
Work with the Agent in the same scene you control by hand. Ask it to develop the composition or camera movement, then make your own adjustments in the Studio.
Describe the scene you want.
Ask the Agent to add and arrange objects, develop the lighting or find another view.
Describe the movement.
Ask for a camera move or an animation, then preview it in 3D.
Take the image further with AI.
Explore a new setting or photographic treatment from your rendered shot. Return to its 3D source when you want another angle or composition.
3D source
Creative tool.Production system.
Carry your creative direction beyond a single image.
The scene you develop can support a new view, a changing brief or the next product. Save the setup when it’s ready, so production can build on the choices you’ve already made.
Keep developing the scene.
Reopen the saved scene and pick up where you left off. Its models, materials and lighting remain available to edit.
Save the creative setup.
Turn the lighting, camera views and motion you’ve developed into a template your team can use again.
Carry the look across products.
Apply that template to prepared models to produce coordinated images and video without recreating the setup for each product.
Asset management and content creation, in one place.