Glossi Careers

Software Engineer, Unreal Engine

Los Angeles / Remote

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Summary

Posted:
August 20
Type:
Full Time

At Glossi, we’re adding to our stellar startup team set to change the game for product marketing.  Our platform tool brings real-time 3D content creation to the cloud, empowering anyone to create photo-real videos and images in seconds.

While we haven’t launched publicly yet, we're already working with Fortune 500 companies such as Epson and Moen and building to a Q2 2022 release.

About the role

We're looking for someone to lead development of our Unreal-based application. Heavy on cinematics, the ideal candidate has deep experience with Sequencer, Datasmith, the Movie Queue Rendering Pipeline and camera work. As an early employee, you’ll play a large role in defining our engineering culture.

Responsibilities

  • Work across cloud and web services, making them work in perfect harmony.
  • Architect creative solutions, and implement them in both blueprint and C++.
  • Prototype, develop and smith new features in our Unreal App.
  • Create custom interactions utilizing Movie Queue Rendering Pipeline, sequencer, and datasmith

You may succeed in this role if...

  • Are excited by the opportunity to create an entire greenfield web environment
  • Love to solve novel and exciting problems
  • Can self-assess the needs of a system or team and make a case to prioritize that work
  • Dislike solving the same problems over-and-over- so you automate or eliminate them
  • Want to make everyone's job easier by improving workflows
  • Are comfortable digging through metrics, logs, and whatever else to fix a problem

Ideal requirements

  • 3+ years professional Unreal Engine development experience
  • Highly competent in C++ programming
  • Integrating 3rd party APIs into Unreal
  • Python

        Bonus Skills

  • Experience with pixel streaming and cloud services
  • Experience with NLEs (Premiere Pro)
  • Building custom Unreal plugins
  • HTML5